Senior Mechanical Engineer- Neck
Other Engineering
Mountain View, CA, USA
At Rhoda AI, we’re building the next generation of generalist intelligent robots. We own the full robotics stack from high-performance hardware and robot systems to the infrastructure and state-of-the-art foundation world models that control our robots. Our robots are designed to be generalists capable of operating in complex, real-world environments and handling long-tail edge cases, made possible by our cutting edge research and end-to-end system design. We've raised over $450M and are investing aggressively in model research, infrastructure, hardware development, and manufacturing scale-up to make generalist robotics a reality.
We're looking for a Senior Mechanical Engineer to own the neck of our humanoid robot platform. You'll own actuation selection and packaging for the neck's degrees of freedom, drive the head stabilization strategy with controls engineers, define the mass and CG budget the head team designs to, and coordinate the interfaces to torso, head, and cladding. This is a high-ownership role where actuator engineering, dynamics, and packaging craft come together in one of the most expressive parts of the robot.
What You'll Do
Own the mechanical architecture of the neck — kinematics, joint arrangement, structural design, and packaging of the full mechanism within a slender, ID-constrained envelope
Lead actuation selection and packaging for the neck's degrees of freedom — evaluating motor, gearbox, and transmission options against torque, bandwidth, backdrivability, acoustic, and packaging requirements
Define the head mass and center-of-gravity budget in partnership with the head team, and own the system-level trade between head mass, neck actuator sizing, and dynamic performance
Develop and validate the head stabilization strategy in collaboration with controls engineers — structural stiffness, backlash and compliance management, vibration isolation, and the dynamic performance needed for stable imagery from head-mounted cameras
Design for quiet, smooth, lifelike motion — managing gear noise, cogging, and structural resonances in a subsystem that operates close to people's faces
Define and own the mechanical interface to the head — structural mount, alignment and registration, electrical pass-through, and serviceability — and the interface to the torso below, driving both to closure with their respective teams
Own cable routing through the neck: power and data runs to the head across moving joints, service loops, strain relief, and bend-cycle durability through the full range of motion
Work closely with the cladding team on the moving-surface problem — gaps, pinch points, flexible or telescoping cladding elements, and attachment schemes that survive continuous articulation
Create and maintain CAD models, drawings, tolerance stacks, and BOMs to support design reviews, prototyping, and manufacturing handoffs
Plan and execute prototype builds and test campaigns — dynamic performance, acoustics, durability, and stabilization — and lead root cause analysis when issues arise
What We're Looking For
BS in Mechanical Engineering or a closely related field (MS preferred)
5+ years of experience in mechanical design of actuated mechanisms — robotics, gimbals, precision motion systems, or similar
Demonstrated experience selecting and integrating actuators — motors, gearboxes, and transmissions — including sizing against dynamic requirements and packaging into tight envelopes
Strong command of mechanism design fundamentals: kinematics, stiffness, backlash, preload, and bearing selection for precision motion
Hands-on experience with cable routing and harness design across articulating joints
Expert-level proficiency with CAD software (Catia, SolidWorks, Fusion 360, Onshape, or similar) for complex part and assembly design
Deep familiarity with manufacturing processes — machining, casting, injection molding, sheet metal, 3D printing — and design-for-manufacture principles
Comfort working hands-on with hardware: building prototypes, running tests, and troubleshooting physical systems
Strong communication skills and the ability to drive requirements to closure across mechanical, electrical, controls, and design disciplines
Nice to Have (But Not Required)
Experience designing gimbals, camera stabilization platforms, or pan-tilt mechanisms with image-stability requirements
Experience with humanoid robots, animatronics, or other systems where expressive, lifelike motion matters alongside function
Background in acoustic and NVH design for mechanisms — gear noise, motor noise, and structural resonance mitigation
Experience partnering with controls engineers on servo performance, system identification, or stabilization tuning
Familiarity with harmonic drives, cycloidal reducers, or other compact precision transmissions
Working knowledge of GD&T (ASME Y14.5) applied to precision motion assemblies
Experience taking a subsystem from concept through DVT/PVT into production
Why This Role
Own a complete precision motion subsystem — actuation, structure, cabling, and stabilization, end to end, in a package where every millimeter and every gram is contested
Make the robot feel alive — the neck is where smooth, quiet, expressive motion happens, and your engineering directly shapes how the robot reads to the people around it
Join at a foundational moment and make architecture-level decisions on one of the most dynamically demanding subsystems of a next-generation humanoid robot